Part time Doctoral Program in Creative Art in Europe

Compare Part time PhD Programs in Creative Art in Europe 2017

Creative Art

A Doctor of Philosophy degree, short Ph.D is an advanced academic degree earned in various fields, signifying major interests and accomplishments in research.

Europe is the sixth largest continent and includes 47 countries and assorted dependencies, islands and territories. It is bordered by the Mediterranean Sea to the south, Asia to the east, and the Atlantic Ocean to the West.

Contact Schools Directly Best Part time Doctorate Degrees in Creative Art in Europe 2017

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PhD in Studio Art

Burren College of Art
Campus Part time 4 - 6  September 2017 Ireland Galway

The aim of this four year full-time (six year part-time) research programme is the generation of a contribution to knowledge and understanding in Fine Art by means of enquiry conducted through studio research and, where relevant, other research methods. [+]

Top Part time Doctorate Degrees in Creative Art in Europe. The aim of this four year full-time (six year part-time) research programme is the generation of a contribution to knowledge and understanding in Fine Art by means of enquiry conducted through studio research and, where relevant, other research methods. During the programme, students receive training in research methods and complete a research project based on a key research question. Students are also expected to: Pursue a defined key research question through studio research Investigate cognate studio research undertaken by others internationally Explore the theoretical and historical dimensions of the enquiry through scholarship Collaborate with others, as appropriate, to extend the range of the enquiry Produce a body of work that embodies new knowledge in answer to the key research question Write a brief summary of the contribution to knowledge and understanding together with a reflective analysis of the theoretical and historical context of the research and a critical review of the process of the research. Programmes of Enquiry We welcome proposals for studio based PhDs in the following aspects of studio art: Drawing as a process of enquiry Art and Ecology Creative methods and methodology Digital narrative (in collaboration with the Huston Film School, NUI Galway) Interdisciplinary research that promotes collaboration across academic boundaries (with potentially any department of NUI, Galway) Students may also propose research projects outside these criteria for consideration by the Burren College of Art. A proposal for a research project should outline a key research question; the field of enquiry and planned research methods; a statement outlining why you want to pursue a PhD; and a current reading list. We welcome informal enquiries in advance of a formal application, and will assist shortlisted applicants to develop their proposals. In the first year students take courses in research methods and historical and critical studies and participate in the PhD induction programme of the Faculty of Arts at NUI Galway. Full-time PhD students have their own dedicated studio space at Burren College of Art with 24/7 access and the availability of all BCA faculty as appropriate. Part-time students should have their own studio space and be available for regular contact with their supervisor at BCA. Supervision Supervision is undertaken by committee comprising of your main supervisor and faculty from Burren College of Art, the National a University of Ireland, Galway, and external experts as appropriate. PhD in Studio Art - Admissions Applicants should have a Bachelors degree with Honours in Fine Art (First class or 2:1, or a GPA of 3.50 or above), or a masters degree in fine art. Applicants with an MFA degree may apply for a four year programme of research leading to the award of the PhD. Applicants who do not have an MFA may apply for the MFA with the possibility of progression to PhD, with two options at the end of Year One: Research for three more years leading to the award of the PhD Research for one more year leading to the award of the MFA For more information about the application process and proposal guidelines, please visit our website at: http://burrencollege.ie/college/phd-studio-art-admissions [-]

MPhil / PhD in Games Computing and Creative Technologies specialisms

University of Bolton
Campus 3 - 7 years August 2017 United Kingdom Bolton

This MPhil/PhD offered by the School of Business and Creative Technologies offers you an opportunity to focus your studies in an area that is of personal or professional relevance to you. You will be supported by a first supervisor, who will offer specialised guidance, and a second supervisor, who will provide a more general overview of your studies. Depending on your qualifications and experience you may register for an MPhil with the option to... [+]

Games Computing and Creative Technologies specialisms - MPhil / PhD This MPhil/PhD offered by the School of Business and Creative Technologies offers you an opportunity to focus your studies in an area that is of personal or professional relevance to you. You will be supported by a first supervisor, who will offer specialised guidance, and a second supervisor, who will provide a more general overview of your studies. Depending on your qualifications and experience you may register for an MPhil with the option to progress to a PhD or register for the PhD directly. As well as regular meetings with your supervisors, there will be an annual review of progress by means of a formal submission to the school’s research committee. Subject overview The latest nationwide Research Assessment Exercise (RAE) results, announced in December 2008, resulted in research work conducted at the University of Bolton being assessed as world-leading in terms of originality, significance and rigour. The School of Business and Creative Technologies is developing a multidisciplinary research culture in the disciplines of computer games, computing and IT, and the creative technologies, and is collaborating with industry and other academic partners. Research topics Research activity in the school is vibrant and staff and research students work in a number of areas including machine-mediated communication and HCI, e-learning and e-commerce, relational agents, artificial intelligence, physical character animation modelling, emotioneering and biofeedback, sound engineering and computer game sound. Current large-scale research and enterprise activity within the school includes projects such as virtual research environments, open content and learning, cybersavvy youth and girls and gadgets. [-]